An unofficial Anima Prime 1.5 document

Back when Google+ was still the best place for tabletop roleplaying discussion, Christian Griffen posted a brief outline of an optional “1.5” version of his excellent game Anima Prime. Since a) the demise of G+ has taken this outline with it and b) Anima Prime is a Creative Commons game, I’ve taken the original text of the game, given it a new layout, and updated it with the 1.5 changes suggested by the author.

The results can be downloaded below, released under the same Creative Commons license as the original. Hopefully, this full version of the 1.5 rules works a bit better than comparing the summary of them from Prime Spiral with the 1.0 text of the game. The files are:

Shadowrun sheet sources

sheetsAlthough work on Wordman’s character sheets for Shadowrun Second and Third Edition halted at the turn of the millennium and the sheets were officially discontinued three years ago, requests for changes to the sheets have continued to trickle in. At the time of their discontinuation, the intent had been to release the sources used to create the sheets to the public, so that such changes might be made by those who wanted them. By then, however, the ability to read the format in which the files were encoded (Mac QuarkXPress 2.x) and translate it into something more modern had been lost to DivNull Productions.

Today, however, after using a couple of different operating systems, three different computers (with manufacturing dates spanning over 15 years), four different disk drive technologies, and some slightly questionable ethics, DivNull is pleased to announce the availability of the sources to these character sheets in Adobe InDesign CS3 format.

DivNull would like to release the sheets under a non-commercial Creative Commons license; however, we do not have any rights to the underlying Shadowrun property, so probably do not have the right to issue such a license. Instead, a readme file in the archive containing the sources details the usage: credit us, respect the creators of Shadowrun as they have asked, don’t charge anyone, don’t pretend that your changes are our originals.

Otherwise, go nuts.