Size: 640 x 480, 306k
Software Used: Bryce 2.1, Fractal Design Poser, Corel Draw Suite 6.0, xRes
Hardware Used: Power Macintosh 8500/120, 80Mb RAM
Render Time: 45:10
Generated for a role-playing game called Shadowrun, this image captures the way a 3D world-wide computer matrix might look to its users. The name stems from the large mesa in the background, which functions as the icon for a very lage computer run by a fictional company called Tablelands software. The cage-like sphere, radio dishes and spiral stairs are other computer systems. The small human shape in the foreground is a user, while the white pyramids represent computers systems on the grid that are not powerful enough to host their own icons.
This was my first attempt in using Poser objects inside Bryce. I may post some other camera angles of this scene to put more accent on the human figure. I also had never used Bryce's light objects before (observe the light inside the cage-sphere, and the shadows it casts). As expected, this added to the render time pretty significantly.